Knights were the true followers of the king in the Middle Ages who went to battle for the king and for honor, glory and justice. Due to their respectability they became known as Knights of the Light. However, for many honor was not enough and they began to violate their oath and fill their treasure chambers with the loot they stole from the victims of their bloody rampages. These knights were known as the Horde of Darkness. Swear your oath of knighthood and choose your own destiny and allegiance through the decisions you make in-game! Fight for honor, glory, prestige and justice or earn your daily bread by carrying out brutal and immoral assignments.
Battles take place in rounds. The higher your stamina, the more battle rounds you can endure. During each round a dice roll determines if a successful attack has taken place or if the defender was able to parry the attack; here the attributes attack ability and parry very important. The challenger always gets the first attack. If an attack is successful, the damage and damage absorption of the defender will be determined by a roll of the dice. The difference (if positive) will be deducted from the remaining health points of the defender. If the health points of a player fall below 10 points, he/she automatically flees and loses the battle. The player who inflicted the most damage is the winner. Damage can be increased by magical weapons but this magical damage can be absorbed by the proper amulet. E.g., if a weapon can inflict +2 points of ice damage and the opponent is wearing an +1 amulet of ice-damage resistance, then the minimum and maximum damage values are increased by only one point instead of 2. All battle statistics are shown in detail in the battle report.